![ancient space low fps ancient space low fps](https://sm.ign.com/t/ign_mear/screenshot/default/doom-eternal-dlc-03-15-21_m6xf.600.jpg)
- #Ancient space low fps update
- #Ancient space low fps driver
- #Ancient space low fps full
- #Ancient space low fps series
Google says that update is from March… The main thing here is that there were a batch of updates from Microsoft in May/April that caused fps problems in games - these were subsequently updated in later updates (amongst other fixes) - so its very important that Windows is updated. Windows 2004 - I have no idea what build update that refers to (this is something that you can see in Dxdiag).
#Ancient space low fps full
You need to monitor your GPU usage if you insist on running Ultra mode - as I mentioned before, its not a question of your hardware, its the current unoptimised state of the game that is important here… The forums are full of people having issues running on maxed out settings (like Ultra) and the moment they accept that they should be conservative with their settings, things improve… Its up to you really but I am sure your GPU will appreciate a breather… Obviously when the devs get to fixing the optimisation issues then things like this shouldnt matter anymore but for now its (imho) just not worth it.
![ancient space low fps ancient space low fps](https://cpygamestorrent.com/wp-content/uploads/2020/10/doom-eternal-the-ancient-gods-part-one-download-crack-pc-screen-01.jpg)
If the settings dont make any difference then there is something else at work here… What other files do u mean? the DxDiag? As I asked in my post, do I need to run it while playing in the zone? BTW I’m running on the official client, not on steam. It’s actually even better, just that in this zone it drops way too much on my end. The Gsync is working as even if I cap frame rate at 50-65 I still get smooth experience as if i was playing with static 75 fps cap and vsync on with no drop. I did notice how ever, that I can only get gsync to work on exclusive fullscreen and not on borderless no matter what game I play with it on, I tried using gsync with windowed and fullscreen mode on the nvidia control panel but it doesn’t seem to work.
#Ancient space low fps driver
I’m on the latest driver version and windows update 2004. I’m running vsync on because with g-sync on and caped framerate at 73 fps as per online recommendations, I still gets tearing, so vsync helps with the tearing issue while capping the frame rate so I don’t get any input lag or half frame rate when dropping bellow the monitor’s refresh rate as per non gsync. Low, medium, high and ultra lags just the same, I do run on ultra, because on 99% of the game it runs fine at 75 fps G-Sync 1080p. No matter the settings I play in it lags the same way in that particular zone. Post the other files and I will see if I can help further. Make sure you are using a recent gpu driver… For nvidia do not use version 466.77.Make sure your Windows Os is patched properly to 19043.Make sure to verify the game files through steam.Try playing the game on the following settings and see what happens:ġ080p, 60fps framerate limited, ALL in-game settings on very low, disabled or the lowest setting… Be sure to check each item manually dont just use the drop down at the top. One of the things this prevents is your GPU maxing out for no reason… I have found that you need to restrict LE else it runs away with the GPU and you begin to get very large FPS drops for no reason… For example, if I do not use framerate limiting, my old 1060 can run the game at 100fps on low/1080p but I get bizarre 40fps spikes or the game freezes… Your settings file shows that you are using Vsync… LE has odd problems with vsync… I recommend using framerate limiting (*enable the check box).
#Ancient space low fps series
So…assuming the map is generall ok for most people, the next step is to see what specific settings you are using that could be a “deadly combination”įrom the settings file… I see that you are running everything enabled and on Ultra… This is not recommended… I know you are running a system that should capable of doing so especially at 1080p, but LE is unoptimised and this means that using higher settings highlights any issues that LE is having and players notice problems… For example, while there is very little difference in visual quality between Medium and Ultra settings, you will notice that the GPU usage % is considerable and maxing out the GPU essentially makes the game unstable and it starts doing very odd things.Įven people on 30 series gpus with the latest 5000 series AMDs have confirmed problems if they push Ultra settings - especially on higher resolutions. LE is in beta so there are definitely performance related issues in the game right now… One of these is the possibility that certain maps cause inexplicable fps drops… these have been mostly fixed by previous patches but its not impossible… The key for map based FPS problems is that the only way to confirm it is to replicate the issue to confirm… I run a 1060/i5-7500 and I get no noticeable fps spikes in this particular map…